I'm Enrique Hervás. I was born in 1984, and I learned programming when I was little, in an attempt to reproduce the video games I loved and be able to make my own! I graduated as Telecommunications Engineer and started my career in the video games industry soon after.
Today, I count with more than a decade of experience working in the game industry, as both professional programmer and game designer, and I've worked in free to play and premium games for diverse platforms and genres. With a highly technical background, more than 5 years of full time programming, and my up-to-date knowledge on current design trends I excel at systems design, procedural content, user experience, economy balancing and prototyping.
I've worked with Unity and proprietary game engines as well, and I'm fluent in C++/C#, with a proven ability to learn new languages and environments. I love to play games, but above all I love to make them. I enjoy prototyping, iterating and experimenting with the game mechanics to extract the best possible experience for the players. Always trying to learn and improve, I'm usually involving myself in personal indie projects or Game Jams.